Pokemon Company International

The Pokémon Company International is a subsidiary of The Pokémon Company in Japan. The Pokémon phenomenon began in Japan in 1996 and gave rise to, what is today, one of the most popular children's entertainment properties in the world. With more than 11 movies, 12 seasons of television shows, a thriving Trading Card Game, and over 25 video games, The Pokémon Company International continues to deliver a wide range of fun, family-friendly entertainment.


Frequently Asked Questions

The Pokémon Company International manages Pokémon products and licensing outside of Asia, including the Pokémon Trading Card Game in many regions. For the TCG, this includes booster sets, elite trainer boxes, collection boxes, tins, decks, accessories, and promotional products.
Noble Knight carries Pokémon TCG products such as booster packs, booster boxes, elite trainer boxes, tins, collection boxes, battle decks, singles, accessories, and other merchandise when available. Inventory includes both current products and older items that come in through collections.
Yes, sealed Pokémon products are popular with collectors. Booster boxes, elite trainer boxes, tins, and special collections can become harder to find after they go out of print. Condition is important, especially for sealed products kept for display.
Booster packs contain randomized cards from a set. Elite trainer boxes usually include multiple booster packs along with accessories such as sleeves, dice, and energy cards. Collection boxes often include promo cards, oversized cards, figures, pins, or other themed items along with booster packs.
Yes, older Pokémon products may be available depending on current inventory. This can include singles, sealed packs, tins, elite trainer boxes, and collection boxes from previous eras of the Pokémon TCG. Stock changes regularly as items are bought and sold.
Yes, Noble Knight buys Pokémon cards, sealed products, and collections. Items are evaluated based on condition, printing, demand, market value, and overall desirability.