StoryGuider - Big Book of Dragons

By: TTRPGKids

Type: Softcover

Product Line: Role Playing Games (TTRPGKids)

In-Stock, Ready to Ship

MSRP old price: $45.00


Product Info

Title
StoryGuider - Big Book of Dragons
Publisher
Author
Steph Campbell
Publish Year
2026
Pages
268
Dimensions
8.5x11x1"
NKG Part #
2148550646
Type

Description

Join Sandy the Dragon and their friends, Buster and Shelly, as they learn how take care of themselves and each other all while growing and having fun in this collection of 12 coloring book adventures for ages 2-7!

The StoryGuider series is made with pre-K to earlier reader needs in mind and is designed to let kids make decisions, pick up social-emotional skills in a fun way, and flex their creativity during storytime.

Each story is interactive, meaning that instead of just reading, you and yours will get to choose and act out what’s happening! Adventures have target practice skills that they teach, recommendations for additional activities, and coloring pictures to enjoy while you read!

Now, get your map and warm up your wings because it’s time to fly!

How does this book work?

This game uses the StoryGuider system and is intended for ages 2-7. It's a choose your adventure coloring book, which means that you’ll read a story, pick what the character does, AND color the pages how you want.

There may also be other activities, like using maps, talking to characters, and choosing your supplies to act out and play with.

Skills practice built in

StoryGuider is designed for fun and skills practice. All stories in the collection focus on these skills:

  • Make choices between two options
  • Point to pictures when they are named
  • Give short answers (1-4 words)
  • Play make-believe games
  • Practice body exercises (gross motor skills)
  • Color pictures and doodle (fine motor skills)

And each individual story focuses on an additional two social emotional skills.

About the StoryGuider system:

StoryGuider is a system to help make simple stories with your kid(s) so they can get used to tabletop role-playing games (TTRPGs), decision-making, problem-solving, etc.

It focuses only on the RP side of TTRPGs (there are optional dice roll rules provided, but they are not required). This is so kids can get used to playing as a character and changing the story without having to simultaneously worry about learning mechanics that they are not familiar with. It is a stepping stone into playing more rules-based TTRPGs OR can just be a fun interactive story time experience!

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