Crawl Through Inferno - A Dark Devilry Adventure Anthology

By: RPG Ramblings Publishing

Type: Hardcover

Product Line: Shadowdark RPG (RPG Ramblings Publishing)

In-Stock, Ready to Ship

MSRP old price: $35.00


Product Info

Title
Crawl Through Inferno - A Dark Devilry Adventure Anthology
Publish Year
2026
Pages
122
Dimensions
6x8.5x.5"
NKG Part #
2148537835
MFG. Part #
JAJ-06-006
Type

Description

The sun has turned blood red over Reynhold. A holy blade has been stolen. And somewhere beneath the old shrine, a door to the Inferno stands wide open..

What’s Inside:

  • Red Sun over Reynhold—a level-0 gauntlet that funnels fresh-faced villagers into a nightmare of ancient cults, sealed temples, and demonic omens before pitching them into Hell itself
  • The Octagonal Dungeon—a shifting labyrinth where the Color Thieves drain the very hue from their victims to feed the dread being Vishanti
  • The Principality of Iáspi_—a kingdom of slime and mold ruled by the demon lord Myceliakos, where negotiation reeks of betrayal
  • The Butcher’s Road—a nightmare crossing paved in the skulls of angels
  • Dis, City of the Damned—a full city module featuring archdevil plots, soul-wagers, scorpion fights, and back-alley deals that cost more than gold
  • Hexcrawls, dungeon crawls, and urban intrigue throughout
  • Inferno-flavored treasure tables

Why This Book: Crawling Through Inferno doesn’t ask players to leave sanity at the door—it just assumes they’ve already lost the key. This is a campaign that descends from the mortal world into progressively stranger, darker, more corrupted depths. Each adventure escalates the stakes. Each location has its own twisted logic, its own hungry lords, its own terrible beauty. And it all ends in Dis, that screaming engine of infernal commerce and cruelty.

Format & Specs: A5 hardcover, smyth-sewn binding. 122 pages. For use with Shadowdark RPG; compatible with other old-school systems.

Contributors: Written by Daniel D. Fox, Frank Tedeschi, John Baltisberger, William “This Effin’ GM” Tramp, and Zac Goins. Art by John Bilodeau, Runehammer, Dean Spencer, and Rick Hershey. Led by Zac Goins. Layout and design by Jeffrey Jones.

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