Mages' War, The - Magic vs. Machines

By: Critical Crafting

Type: Hardcover

Product Line: Role Playing Games (Critical Crafting)

In-Stock, Ready to Ship

MSRP old price: $59.99


Product Info

Title
Mages' War, The - Magic vs. Machines
Publisher
Publish Year
2026
Dimensions
8.75x11.25x.75"
NKG Part #
2148514133
MFG. Part #
CC41000
Type

Description

Choose a Side...

Join the ongoing war raging between the technocratic Order of the Blank and the insurrectionist Arcanuum mages. Choose between science and magic, high tech and fantasy, as you delve into a supplement filled with brand new options for Game Masters and players alike! With this fifth-edition game book, you can add elements of sci-fi and epic fantasy, and a conflict that will rock the very foundations of your campaign world!

What's in the Book?

The Mages' War is a 230+ page tome compiling High Magic and High Tech elements. High Magic battles High Tech in this comprehensive 5e tome. Take a side and join… the Mages’ War!

Unleash the ultimate fusion of fantasy and sci-fi with this groundbreaking D&D 5E supplement, introducing a wealth of new content including mechanics, player options, monsters, and adventures, all bridging the gap between ancient sorcery and futuristic marvels.


The Mages' War Includes:

  • The Death of Magic Adventure: Save the people of Graznia from a technocratic invasion!
  • 10 Encounters, for levels 1-20: Easily drop these encounters into your existing games. Battle monsters, solve riddles, gather loot, and more.
  • 27 Stat Blocks: Terrify your players with new foes.
  • 2 Templates: A new mechanic for creating and enhancing monsters, including the clockwork and neurograft templates.
  • 49 Items + 1 Artifact to enhance your games.
  • 18 Sigils: A new mechanic to customize and augment weapons, armor, magic items, and more.
  • 8 Spells, bringing more magic to your games.
  • 9 Epic Casting Spells: A new mechanic with spells of incredible power.
  • 23 Warps: A new mechanic for technological marvels that alter reality and disrupt magic.
  • 3 Races: The Edynites, soma, and nihilites.
  • 3 Subclasses: The Oath of Secrecy paladin, Oath of the Antimage paladin, and Arcanuum wizard.
  • 13 Grafts: A new mechanic to augment characters' bodies. Replace an arm with a cannon, an eye with a robotic orb, and become the arcane or cybernetically altered character you always dreamed of.
  • 20 Feats + variant options for adding more feats.
  • 11 Deficiencies: A new game mechanic for making characters more versatile and providing new roleplaying opportunities.
  • 2 Machines: The iron colossus and terravator. Ride to battle in a massive mech!
  • 2 Backgrounds: The Blank supporter and wanted spellcaster. Join the Order of the Blank to destroy magic, or hide yourself away from your enemies to fight another day.
  • Hazards and Lore: Traps, environments, and histories.

It's time! Choose a side and join the Mages' War!

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