Barbarossa - Army Group South, 1941 (2nd Edition)

By: GMT Games

Type: Boxed Game

Product Line: East Front Series

MSRP old price: $97.00

NOTE: This product is a Pre-Order and is not currently available. The estimated release date is TBD (subject to change).
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Product Info

Title
Barbarossa - Army Group South, 1941 (2nd Edition)
Publisher
Product Line
Category
Sub-category
Author
Vance Von Borries
Publish Year
2026
Dimensions
9x12x3"
NKG Part #
2148504451
Type
Age Range
12 Years and Up
# Players
1 - 4 Players
Game Length
240 - 12 Minutes

Description

June 1941 --The German juggernaut rolls over the Soviet Army. As the tally of encirclements and surrenders mounts, the German advance appears unstoppable to Hitler and many others. However, the officers and men at the front are beginning to have serious misgivings -- not in themselves, but in the pre-war intelligence estimates that they had received. They had not been prepared to encounter hundreds of KV-1's and T-34's, tanks far superior to anything they possessed. For the moment, German tactics provided the margin of victory over better material, but the Russians were proving to be quick learners. Worse yet, by western European standards, Russian losses had been so staggering that there should have been no army left to fight. Not so. There seemed to be no end to these tenacious Russian defenders. As the German forces continued their eastward advance, more and more soldiers began asking, "what have we gotten ourselves into?”

Kiev, the first major German objective in the south, did not fall on schedule. In fact, Soviet resistance was so fierce that it required diverting Guderian's Panzer Group away from the advance on Moscow. Kiev fell in one of the greatest encirclements of the Second World War, but the German advance on Moscow was delayed for several critical weeks. Quite possibly the delay at Kiev might have cost the German forces victory in the battle for Moscow.

This game is part of the other East Front Series (EFS) of games and can be combined with these games. There are nine game scenarios that cover important phases of the campaign, as well as the entire 33 turn Campaign game itself.

This game can be added as an extension of the Army Group Center, 2nd and Army Group North, 2nd games that covers the preceding Operation Barbarossa offensive to form a 99 turn combined game from 22nd June. The other games in the series can also be combined to cover the massive East Front offensive in 1941.

2nd Edition Components:

  • Four 22” x 34” inch maps (Maps E, F, G, and JJ)
  • 1680 die-cut ½ inch counters in six full counter sheets
  • Five Countersheets of 1400 Die-cut ½" Counters
  • One Rulebook
  • One Playbook
  • One double-sided 8½” x 11” chart card front side Axis/Soviet Scenario Card for Scenario 1 and backside with Super-Heavy Artillery Effects Table
  • One 11” x 17” Map Card (with Scenario 2 and 3 Maps either side)
  • Two 11” x 17” folded double-sided Soviet Set Up Cards (with backside of one card containing a Game Card displaying all Scenario 2 and 3 units)
  • One 11” x 17” folded double-sided Axis Set Up Card
  • One 8.5” x 11” double-sided Axis Set Up Card
  • One single-sided 8½” x 11” combined Axis and Soviet Step Reduction Organization Card
  • Two double-sided 11” x 17” inch folded Chart Cards with Combat Results Table, Terrain Effects Chart, Overrun, AA, Air Combat, CAB, etc. charts
  • One double-sided 11” x 17” inch folded Chart Card with Units and their Symbols, Movement Phase, Effects on Movement Chart, Artillery, etc. charts
  • Two single-sided 8½” x 11” Air Unit Status/Unit Rebuilding Cards (one Soviet and one Axis)
  • One double-sided 11” x 17” inch folded Chart Card containing Scenario Victory Conditions
  • One double-sided 8½” x 11” Chart Card containing Replacement Table, Fuel, ASPs, RR Conversion, etc.
  • One single-sided 8½” x 11” Chart Card with Turn Record Track, Weather Table, and various scenario information summaries
  • Two 11” x 17” Expanded Sequences of Play Cards
  • One ten-sided die (Green)

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