Admirals' War - World War II at Sea (1st Printing)

By: Canvas Temple

Type: Boxed Game

Product Line: War Games - World War II

See Other Printings & Editions

Search on Admirals' War - World War II at Sea

In-Stock, Ready to Ship


Product Info

Title
Admirals' War - World War II at Sea (1st Printing)
Publisher
Category
Sub-category
Author
Brian Herr
Publish Year
2020
Dimensions
9x12x3"
NKG Part #
2148003588
Type
Age Range
14 Years and Up
# Players
2 Players
Game Length
120 Minutes

Description

Admirals' War is a board game recreation of the strategic naval situation in WWII, from the early months of the Atlantic war to the decisive Battle of the Philippine Sea in late 1944. Although all the major combat ships in the Axis and Allied navies are portrayed in the game, and although the board shows all the battle areas from the Barents Sea to Samoa, AW is only a basic simulation of the war on a strategic level, with most of the tactical details represented by simple game mechanics. The resulting game is fast-paced and fun to play, but it is not as realistic as many other simu-lations.

Much of AW is derived from mechanics used in Avalon Hill's classic game Victory in The Pacific (VITP), applying a modified version of that system to the sea wars in both the Atlantic and the Pacific, essentially combining that title with its older brother War at Sea (WAS), which was published in turn by Jedko Games and Avalon Hill.

Players familiar with these older titles will immediately notice that the mapboard representing the Pacific is structurally similar to its predecessor (except for the western portion), whereas the map for the Atlantic theatre has changed radically. This was done for two main reasons:
1) to more seamlessly combine the mechanics of the two games
2) to better reflect the nature of the Atlantic naval fighting.

The original WAS, for all its appeal, essentially recreates a Jutland-like scenario using a WW2 order of battle, something that never really happened. The Battle of the Atlantic from 1939-1944 was much more a game of hide & seek – or even whack-a-mole – than anything else. Also, the U boats that were so central to the real war were relegated in WAS to very much a supporting role. This game attempts to address those issues while still maintaining most of the original system's simplicity and minimizing special rules that apply to only one theatre or the other. The solution selected is to replace the patrol-only, one-or-two-area moves of WAS with the patrol-raid and up-to-three-area structure of VITP, but simultaneously dividing the Atlantic and Mediterranean into more areas. This combination satisfactorily restricts the range of the Axis ships, but at the same time gives them added options, thus presenting the Allied player with a far more complex blockade/anti-submarine problem.

Contents:

    • 2 x Full-color, full-sized MOUNTED maps
    • 2 x Full-sized unmounted maps
    • 4 x unmounted Game Boards
    • 4 x Double-sided Die-cut counter sheets
    • 1 x Rules Book
    • 20 x colored 6-sided dice
    • 2 x Player-Aide sheets

The Helpful Squire

*Try asking the Helpful Squire to talk like your favourite character. Remember you're chatting with an AI assistant. Verify the responses and don't share personal data. Acceptable Use Policy


since 1997

Why Buy, Sell, or Trade with Noble Knight?

  • Trusted tabletop retailer since 1997: Nearly 30 years serving gamers worldwide.
  • 300,000+ items in stock: New, used, and out-of-print games, books, and collectibles.
  • No vapor inventory: If it's listed as in stock, it's physically on our shelves in Fitchburg, WI and ready to ship.
  • Fast, reliable shipping: One-day shipping on most orders, Free USA shipping over $149, and flat-rate shipping of $9.95 on orders under $149.
  • International-friendly service: Discounted international shipping and support for foreign currency.
  • Sell your games to us with confidence: In store or by mail, we pay any shipping costs. Learn more
gamers for gamers

Cataloged and Supported by Gamers

  • Every item professionally assessed and graded: Managed by our team of tabletop gamers.
  • Decades of experience: Nearly 30 years of buying, selling, and trading across all categories.
  • Sourced from the community: Much of our inventory comes directly from gamers through our Buy–Sell–Trade program.
  • Fair offers on collections of any size: From single items to large collections, new, used and rare items. Get a quote
  • Talk to a real gamer: Connect with our team at contact@nobleknight.com to get advice, recommendations, and real insight from fellow gamers.
  • We speak tabletop: Knowledge you can rely on, from gamers who get it.
    Ask us anything