Slavika

By: Rebel.PL Centrum Gier

Type: Boxed Game

Product Line: Card Games (Rebel.PL Centrum Gier)

In-Stock, Ready to Ship

MSRP old price: $23.80


Product Info

Title
Slavika
Category
Sub-category
Author
Marcin Weenicki
Publish Year
2013
Dimensions
5.5x8.25x1.5"
NKG Part #
2147529301
MFG. Part #
RCG0005
Type
Age Range
10 Years and Up
# Players
2 - 5 Players
Game Length
30 Minutes

Description

Over the Slavic earth began to put a dark shadow. Slavik powerful amulet that protects people so far, since the death of Prince lay powerless. The only child of the ruler's daughter was still too young to tie the amulet and take birth weight. By the ritual remained a few months - until the daughter of the Prince does not fulfill its lifeblood amulet, the families themselves must protect people from evil wypelzajacym of wetlands and caves.

Warriors set out to defend the threatened settlements to soothe spirits of the ancestors, to prove that it is worthy of honor among rendition of one of his sons for a young princess who soon will bind to the amulet and will have immense power Slavik.

The game Slavik each player has six characters: two warriors, druid, scout, archer and thief. During the game, players can choose from five provinces, which in turn send their heroes. In his turn, each player, after exposing the two heroes, exposed to a different realm of monsters from his deck monsters. Some characters and their opponents have special skills that significantly influence the situation in the region.

When the land is filled with monsters, they immediately attack the heroes who are in it. If you are unable to fend off the attack time - gain victory points and treasure that has given land. Although the team of heroes found themselves in one realm may consist of members of several families, gaining praise always just this generation that a challenge had the greatest strength. The game is won by the player who, on tying the young princess of the amulet will have the most points win.

  • The game is placed in an unusual atmosphere of Slavic fantasy. Heroes become such creatures as the opposite drowners, Lasha, szeptuchy or Poludnica
  • Beautiful, awakening the imagination of grace graphics give the game.
  • The variety of monsters and cards plays a huge opportunity to make the game will be different each time.
  • The mechanism does not allow the game to the player who scored the early lead in scoring, jumped from the other without being able to catch up with him. At any time, each player can pull on the lead.

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