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Battles by G.A.S.L.I.G.H.T.

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Battles by G.A.S.L.I.G.H.T.
Product Line: G.A.S.L.I.G.H.T.
Author: John Surdu, Christopher Palmer, Robert Beattie
Publish Year: 2003
Pages: 44
Dimensions: 5x8x.18"
Restockable: Yes
NKG part #: 2148230895
Mfg. part #: LMW-1003
Type: Softcover


Two armies form on opposite sides of the field. This is not just another in a series of skirmishes; this will be the climactic battle of a long campaign. Sensing the importance of the day's events, the mechanics were up all the previous night ensuring that their various steam-driven war machines were in fine fettle. Off to the General's right, one of those metal beasts coughs into life and belches rich, dark smoke. The general consults his pocket watch. "Right on time," he says absently to his aide, "Now if we could only keep the bloody things running..."

Battles by G.A.S.L.I.G.H.T. is based on the popular G.A.S.L.I.G.H.T. Victorian science-fiction rules, but Battles is designed to allow player to fight larger battles with several players each controlling four or more units. Both Battles and Leviathans are tightly integrated with G.A.S.L.I.G.H.T. so that Main Characters in one game can move seamlessly into the other. Game mechanics have been streamlined to allow players to control more units; however, the flavor of G.A.S.L.I.G.H.T. has been retained. Players will find the new mechanics easy to master in a short period of time.