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Can't Stop

Can't Stop
Category: Board Games
Author: Sid Sackson
Publish Year: 1980
Restockable: No
Type: Boxed Game

Description

There's a board with all the possible results of two six-sided dice: two through twelve. The object of the game is to move a little marker to the top of three columns by rolling that result, but you need many more seven's than you need twelve's, based on the likelihood of each result. During your turn, you roll the dice and place temporary markers onto the board. You can continue moving these markers until either none of your dice match (your turn is over and all progress you've made is gone), or cut your losses and end your turn (placing a permanent marker in your rows).