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#11 w/The Big Push - Battle of the Somme

By: Against the Odds

Type: Boxed Game

Product Line: Against the Odds - #01 - #50

Last Stocked on 4/11/2024

Product Info

Title
#11 w/The Big Push - Battle of the Somme
Publisher
Category
Sub-category
Author
Roger Nord
Publish Year
2005
Dimensions
9x11.5x1"
NKG Part #
2147348559
MFG. Part #
ATO-11
Type
Boxed Game
Age Range
12 Years and Up
# Players
2 - 3 Players
Game Length
180 Minutes

Description

The Big Push covers the gigantic battle of the Somme in summer-fall of 1916. Rivaling Verdun in ferocity, scale and casualties, Somme was Britain's first real chance to open up the Western Front in World War I. French and British allies, wanting to take initiative away from Germany at Verdun, launched a large joint offensive at the Somme, where their fronts met. British generals called it the "Big Push," to break the trenches and carry them to victory. Here was a campaign that brought little save the cultural annihilation of the participants. Europe never looked at war quite the same way after the Somme.

The British player controls the Allied forces (British and French), while the other player commands the defending German Army. It is also possible to have three players--French, British, and German. Each Game Turn represents one week. Map scale measures approximately 1142 yards per square (squares rather than hexes are used to prevent the easy outflanking of enemy units - something very hard to do in WW1). Ground units range in size from regiments to divisions. Each infantry strength point varies between 700 and 1500 men, depending on nationality and fighting effectiveness. Support units, like artillery, cavalry and tanks, focus their strength more on relative fire power and attack force. Play begins with artillery fire, where the other player may throw in his counter battery fire to offset the barrages. Ground movement comes next, followed by the declaration of assaults, appeals to command center resources, and defensive fire. After assaults take place, the phasing player introduces replacements and tries to rally his disordered units.

The Big Push and issue #11 of ATO:
Full color 22"x34" map
264 full color 5/8" die-cut counters
Rulebook length - 29 pages
Charts and tables - 3 pages

Complexity - Medium
Solitaire Suitability - Medium
Playing time - 10 hours

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