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Steam-Tech

Steam-Tech
Publish Date: 2001
Pages: 128
Dimensions: 8.5x11x.4"
Restockable: No
Type: Softcover

Description

A Cornucopia of Advanced Equipage for the Discerning Adventurer A new gadget book, especially for the Age of Steam! Over 200 new devices and scientific discoveries are listed, including: Weapons, from simple hand-held sticks to energy projectors, in sizes to fir a lady's purse or a battleship's turret. Vehicles for land, sea, air, space, and time. A wealth of clockworks, analytical engines, automata, and mechanical men. Personal gear and large-scale apparatus for survival, protection, medical treatment, scientific experimentation, and other purposes. New basic technologies including power sources, computation, data storage, and artificial sense organs. Plus chapters on drugs and chemicals and on exotic lifeforms. If the GURPS Steampunk chapters on technology whetted your appetite, GURPS Steam-Tech is the banquet you've waited for! This title was also available as a Limited Edition Hardcover. GURPS Basic Set, Third Edition Revised and GURPS Compendium I: Character Creation are required to use this supplement in a GURPS campaign. GURPS Psionics, Robots, and Vehicles will be useful in many campaigns. The historical and technological material can be used with any rules system. GURPS Steam-Tech can be used as campaign support for GURPS Steampunk and GURPS Castle Falkenstein.