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#11 w/Afrika Korps - Decision in the Desert

#11 w/Afrika Korps - Decision in the Desert
Condition: EX
Was: $25.00
SALE Price: $22.50
Retail Price: $29.99
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#11 w/Afrika Korps - Decision in the Desert
Category: War Games
Author: Joseph Miranda
Publish Date: 2010
Pages: 64
Dimensions: 8.5x11x.3"
Restockable: Yes
NKG part #: 2148596630
Mfg. part #: DCGWW11
Type: Magazine

#11 w/Afrika Korps - Decision in the Desert

Description

The (Afrika Korps: Decision in the Desert, 1941-41 (AK), uses that system to simulate the campaigns in the Western Desert in which Italo-German forces under the command of Erwin Rommel took on the forces of the British Empire.

The game map shows the Egyptian/Libyan coastal area as it was in 1941-42. Each game turn represents one month. Each hexagon on the map represents 12.5 miles (20 km). There are two scenarios, short (May-November 1941) and long (May 1941 to November 1942). AK is a two-player game of intermediate complexity. The rules contain about 15,000 words, meaning experienced players can finish the short scenario in about four hours. Solitaire play is doable.

Rules cover such things as: high command bulletins, unit refits, supply, fog of war, pursuit and pursuit combat, fortified boxes, airpower, naval bombardment and transport, unit upgrades, off-map bases, major operations, special forces and tactics, coastal shipping, battlefield salvage, appeals to Berlin, capture of the Western Desert Force headquarters, amphibious landings, the Qattara Depression, port interdiction, anti-aircraft fire, air transport, aerial supply, airborne assault, oases, reconnaissance, heavy armor, 88s, and Malta.