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RPG Magazines

Want a new adventure? Considering a new class? These periodicals offer a fantastic place to get ideas that you won't find in the sourcebooks.

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361-420 of 5,264 Products

#14 "4 AD&D & 1 D&D Adventure"

By: TSR

Year: 1988

Type: Magazine

Product Line: Dungeon Magazine #01 - #50

#159 "Spelljammer, Voidjammers!"

By: TSR

Year: 1990

Type: Magazine

Product Line: Dragon Magazine #151 - #200

#16 "4 AD&D Adventures"

By: TSR

Year: 1989

Type: Magazine

Product Line: Dungeon Magazine #01 - #50

#166 w/Dino Wars Game

By: TSR

Year: 1991

Type: Magazine

Product Line: Dragon Magazine #151 - #200

#17 "3 AD&D & 1 Oriental Adventure"

By: TSR

Year: 1989

Type: Magazine

Product Line: Dungeon Magazine #01 - #50

#18 "The Dreaded Devil Den"

By: Judges Guild

Year: 1979

Type: Magazine

Product Line: Judges Guild Journal

#189 "Africa And Orientals"

By: TSR

Year: 1992

Type: Magazine

Product Line: Dragon Magazine #151 - #200

Discounted

#21 "Cyberpunk Vampires, Converting GURPS to Hero System"

By: Steve Jackson Games

Stock #: SJG8321    Year: 1990

Type: Magazine

Product Line: Roleplayer Magazine

#22 "Assassins, 4th Dimension"

By: TSR

Year: 1979

Type: Magazine

Product Line: Dragon Magazine #01 - #50

Discounted

#247 "Feline Heroes - The Rakasta"

By: TSR

Year: 1998

Type: Magazine

Product Line: Dragon Magazine #201 - #250

#29 "Palladium Fantasy - War Magic, After the Bomb - New Mutants"

By: Palladium

Stock #: PAL129    Year: 2005

Type: Softcover

Product Line: Rifter, The - #01 - #50

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