Command Staff #1 - Bulge 20

By: Victory Point Games

Type: Ziplock

Product Line: War Games - Ziplock Games (Victory Point Games)

In-Stock, Ready to Ship


Product Info

Title
Command Staff #1 - Bulge 20
Category
Author
Joseph Miranda
Publish Year
2009
Dimensions
8.5x11x.33"
NKG Part #
2147397800
Type

Description

Veteran game designer Joseph Miranda has designed scores of wargames, but he has always resisted “doing yet another ‘me too’ game” on The Battle of Bulge. That is why only now he has created something truly new for the wargaming hobby, his game design opus: Bulge 20: The Ardennes Offensive.

Introducing the Command Staff Series™ game engine, where a “Headquarters’ Perspective” of the campaign means players focus on strategy through staff planning using G-1 (Administration), G-2 (Intelligence), G-3 (Operations), and G-4 (Logistics) cards. On-map maneuvers and battle outcomes are not laborious mechanical exercises, but quickly resolved to provide “news from the front” that must be dealt with through proper planning and staff work.

In Bulge 20, the Allies don’t know which German strategic objective is being pursued. Allied intelligence work is required to ascertain the real German intentions so as not to overreact to the threat, because this time, the Germans can win if their staff can outthink and outmaneuver the Allies’ staff!

Game Data:

Number of Players: 2
Ages: 12 and up
Playing Time: approximately 75 minutes
Complexity: 4 on a 9 scale
Solitaire Suitability: 3 on a 9 scale
Time scale: Each Game Turn equals 3 days
Unit scale: Armies organized around Corps units (to provide “steps”)

Game Components:

One 11” x 17” game map
One 11” x 4.2” battle mat
Two player aid screens and Order of Battle mats
48 Staff / Objective cards
One 8-page, illustrated, color rules book
63 full-color, mounted, die-cut square and round game pieces
A complete setup display sheet + Designers Notes

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