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Airborne Assault - Conquest of the Aegean

By: Matrix Games

Type: Software (boxed)

Product Line: Computer War Games - World War II - Assorted (Matrix Games)

PC CD-Rom

Last Stocked on 7/1/2023

Product Info

Title
Airborne Assault - Conquest of the Aegean
Publisher
Sub-category
Publish Year
2006
Dimensions
6x8x1.5"
NKG Part #
2147383201
MFG. Part #
MXG0342
Type
Software (boxed)

Description

Game Genre : Operational
Complexity : Intermediate
Game Theatre : World War II
Play Style : Real-Time Pausable - Top Down

When Realism Counts...

Prepare yourself for a wargaming tour-de-force! Conquest of the Aegean is the next generation of the award-winning and revolutionary Airborne Assault series and it takes brigade to corps-level warfare to a whole new level. Realism and accuracy are the watchwords as this pausable continuous time design allows you to command at any echelon, with smart AI subordinates and an incredibly challenging AI.

Conquest of the Aegean takes you to the early years of World War II, to fight over the ancient battlefields of Greece, Crete and even Malta. In the shadows of Mount Olympus in Greece, Allied forces struggle to halt the blitzkrieg German advance. On Crete, beleaguered German paratroopers fight to hold Maleme airfield until reinforcements can arrive. Malta, long a thorn in the side of the Axis, is finally tested against invasion in two hypothetical scenarios.

In addition to a host of new scenarios, Conquest of the Aegean comes with several innovations to allow an even more detailed and realistic recreation of World War II combat. Resupply, while still automated, is now much more realistic as it monitors each unit’s supply line. Mixed-mode movement calculates the actual ground slope of the terrain and allows a realistic modeling of difficult terrain and the limitations on motorized and mechanized movement that it caused. In combination with additional terrain and altitude types, Conquest of the Aegean can fully model the terrain of Greece, Crete and Malta with unparalleled realism. … and that’s not all!

The Airborne Assault series has revolutionized wargaming with a continuous-time-game-engine that brings military strategy to life in a deeply realistic yet supremely playable game environment.

Play as the Allies in a desperate fight to maintain a foothold on the southern flank of Europe using the mountainous Greek terrain to achieve concealment and surprise. Or fight as the Axis, driving hard achieve a quick victory with minimal losses. Battles in the game cover the Greco-Italian War, the German Invasion of Greece, the German Invasion of Crete, a fictional scenario for the Invasion of Malta by Axis forces, and numerous other "what if" scenarios that will allow you to reshape history.

Discover the most realistic wargame of operational command in World War II ever developed – When realism counts, play Conquest of the Aegean!


New Features:

Improved AI, Smarter both as an opponent and when executing your orders, including:
  • Force Allocation
  • Reaction and Reassessment
  • Formation code
  • Retreat code
Realistic Resupply System
Mixed Mode Movement and Slope Effects
New Equipment and Units from Italy, Germany, Greece, Crete, Britain, Australia, New Zealand, Malta and Free France
Over 20 new maps!
Over 30 new scenarios!
Realistic Delay and Withdraw Tasks
Exit Tasks
Linked Tasks
Map Improvements
Enhanced Interface, including:
  • Order of Battle display
  • Display Tool Bar
  • New Planning Tools
  • Message Log and filters
  • SOP History Log
  • Enhanced Terrain popup
  • Improved Data displays
Additional Weather Patterns and Detailed Weather Modeling
Over 1,000 new Estabs
Force List Export/Import
Mod-able Victory Messages
Mod-able Terrain Key

Game Data:

Complexity: Intermediate
Field of Play: Operational
Historical Period: World War II
Unit Scale: Companies, Battalions
Game Play: Pausable Continuous Time
Players: 1 or 2
AI: Yes, Either Side
TCP/IP: Yes
PBEM: No
Game Editor: Yes, Map and Scenario Editor
Resolution: 1024x768 – 1920x1200
Manual: PDF E-Book only, 207 pages

Requirements:

Windows 2000/XP
1 GHz CPU (2 GHz+ Preferred)
512 MB RAM (1 GB Preferred)
32 MB Video Card (64 MB Preferred)
16 bit Sound Card (DirectX 8+ Compatible)
1 GB free, uncompressed Hard Drive space
Windows compatible Mouse
DirectX 9+

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