Skip to main content

Starship Construction Manual

By: EN Publishing

Type: Softcover

Product Line: What's O.L.D. is N.E.W. (W.O.I.N.)

Last Stocked on 2/2/2024

Product Info

Title
Starship Construction Manual
Publisher
Author
Russ Morrissey
Publish Year
2015
Pages
60
Dimensions
8.5x11x.1"
NKG Part #
2147673236
Type
Softcover

Description

BECOME A STARSHIP ENGINEER

This book requires the use of a What’s O.L.D. is N.E.W. core rulebook. It is fully compatible with the starship combat rules found in other WOIN products.

The Starship Construction Manual enables you to design, build, and customize starships for use with the What’s O.L.D. is N.E.W. roleplaying game. Hundreds of components, from FTL engines to control computers, torpedo bays to particle beams, hangars to deflector shields, all combine to create vessels from the smallest yachts to the greatest battleships!

Additional advice on funding starships and specifications of nine well-known vessel types make this manual required reading at the Navy Academy.
This guide for the What’s O.L.D. is N.E.W. roleplaying game system gives engineers and starship captains the ability to upgrade and modify their ships, or to design and construct a complete starship from scratch. It contains details of engines, computers, and hulls, along with many more systems which combine together to make a starship.

Starship construction is a technical process, and is designed for those players who enjoy ducking into the nuts and bolts of the system and tinkering. Most captains simply purchase a ship, and perhaps have the engines upgraded; however, spending time on optimizing a starship design can be very rewarding to those so inclined. This section, therefore, is detailed and sometimes complex in nature, with many inter-relating figures and components.

When designing a starship, the engineer will need to consider a whole range of factors. Every single component has its own specifications, quality, size, type, and model number; the engineer will choose a hull, command and control systems (computers, sensors, etc,), engines and power sources for both sub-luminal and FTL propulsion, weaponry, shields and point defenses, armor, superstructure, plus scientific, medical and leisure facilities and crew accommodations. All of these things funnel down into a much more simple set of values for use in actual play.

Building and customizing starships is not required, of course. This rulebook also contains a number of standard starship designs that you can purchase and use.

Just added to your cart

Product Added to Cart

Continue Shopping

Just added to your want list

Product Added to Want List

Continue Shopping