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El Raja Key Archive USB (Standard Edition)

By: TLB Games

Type: Software (unboxed)

Product Line: El Raja Key Archive

USB

Last Stocked on 12/31/2016

Product Info

Title
El Raja Key Archive USB (Standard Edition)
Publisher
Product Line
Author
Robert Kuntz
Publish Year
2016
Dimensions
5.5x5x.25"
NKG Part #
2147649978
MFG. Part #
TLBELRAJA-STANDARD-USB
Type
Software (unboxed)

Description

The Standard Edition of the El Raja Key Archive is intended for the gamer who wants all of the adventures and dungeons levels found on the Basic Edition but desires a little more of the flavor of the World of Kalibruhn and Original Greyhawk Campaigns

This Standard Edition is the full version of the Archive and holds a collection of 1000+ images of Dungeons & Dragons (D&D) materials created by Rob Kuntz for his World of Kalibruhn, his and Gary Gygax's Original Greyhawk Campaign, Dave Arneson's Blackmoor Campaign, and M.A.R. Barker's Empire of the Petal Throne.

The Archive includes over 40 adventures and dungeon levels, some 100+ maps (including dozens of regional and area detail maps), expanded commentary, original PCs and NPCs, campaign notes, 100+ magic items, timelines, historical documents, memoirs of game play, Rob's resume of work, and several beautiful pieces of full-color artwork.

Some of the more amazing pieces in this Archive include all maps & some keys for Rob's Castle El Raja Key, the dungeons where Gary Gygax cut his teeth as Mordenkainen; Rob's manuscript for his lost Dungeons & Dragons Supplement V: Kalibruhn; maps, keys, and notes for over 40 adventures from the Original Greyhawk and Kalibruhn Campaigns including, maps & some keys for 16 of Rob's Original Greyhawk Castle levels, the map for the first ever D&D demo, the Machine Level, at GenCon VII in 1974, the map for the first ever D&D tournament, Sunken City, and notes, NPC cards, character sheets, and adventure maps and keys for the Original City of Greyhawk and surrounding area of the Original Wild Coast!

This Standard Edition is perfect for the designer, historian, and researcher, as it provides an incredibly comprehensive look at the way the game was played at this seminal time. In addition to the hundreds of pages of campaign materials mentioned above, the timelines, expanded commentary, historical documents, memoirs of game play, and resume of Rob's work, will prove to be an indispensable resource. All at your fingertips in one concise collection.

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