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Archworld Triumph (Archworld Playtest Rules)

Archworld Triumph (Archworld Playtest Rules)
Category: Board Games
Author: Mike Gilbert
Publish Year: 1977
Dimensions: 8.5x11x.5"
Restockable: No
Type: Softcover

Archworld Triumph (Archworld Playtest Rules)


This Archworld Triumph Playtest rules set contains a collection of material that was produced before it was subsequently published by Fantasy Flight Games as Archworld. While the book published by FGU can still be sparingly found, the rules in this format, combined with the inclusion of the newlsetters, makes this particular collection of material a rare piece of gaming history!

Included in this collection are:

  • Archworld Rules
  • 5 issues of Archworld Triumph Newsletter

    Archworld Rules

    Archworld is a set of fantasy miniatures rules that is set up for campaigns and extended play. Archworld stresses military ability and actual combat on a Grand Tactical level. While magic has its place, a player that focuses on spell-slinging in lieu of military and economic considerations will find themselves defeated early in the campaign. This particular version of the rules was produced before the FGU publication and consists of 42 pages of rules and charts. We are not exactly sure how these rules were procured at the time, but our best educated guess is that they were purchased directly from Mike Gilbert, the designer of the rules and the publisher of the Archworld newsletter.

    Archworld Triumphant Newsletter

    This newsletter was intended for fantasy gaming in general but its focus was mainly on Archworld.

    Included in this collection are:

  • Vol. 1, #1
  • Vol. 1, #2
  • Vol. 1, #3
  • Vol. 1, #4
  • Vol. 1, #5