#13 "4 AD&D, & 1 D&D Adventure"

By: TSR

Type: Magazine

Product Line: Dungeon Magazine #01 - #50


Product Info

Title
#13 "4 AD&D, & 1 D&D Adventure"
Publisher
TSR
Sub-category
Publish Year
1988
Pages
64
Dimensions
8.5x11x.2"
NKG Part #
3855
Type
Magazine

Description

Features:

The Ruins of Nol-Daer
by H.L. McClesky
He left the abyss to visit his human mother, not realizing he was a century too late. Still, there was a lot he had left to do. An AD&D Greyhawk adventure for character levels 5–8.

Going Once ... Going Twice
by Patricia Nead Elrod
An Arch-Mage is retiring and selling his possessions—and you're at the auction! An AD&D adventure for characters of any level.

The Moor-Tomb Map
by Jon Bailey
It's a battered map from a half-forgotten legend. Do its secrets lead to wealth or to something less pleasant? An AD&D adventure for character levels 2–4.

The Treasure Vault of Kasil
by Patrick G. Goshtigian and Nick Kopsinis
The owners of the vault dared all looters to test their wits against it. Hundreds of years later, the vault is still unopened. Now it's your turn to try to get in. An AD&D adventure for character levels 5–7.

Of Nests and Nations
by Randy Maxwell
Watchmen are murdered, ships explode and sink in the berths, and savage monsters are summoned in the streets—but no one can catch the killers. A D&D adventure for character levels 8–12.

Guardians of the Tomb
by Carl Smith
A silent forest, a lonely shrine and no survivors. An AD&D adventure for character levels 3–5.

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