Shepherd's Bane

By: Frog God Games

Type: Module

Product Line: D&D 5e Adventures, Sourcebooks & Supplements (Frog God Games)

MSRP $24.99

Product Info

Shepherd's Bane
Pete Spahn
Publish Year
NKG Part #


A werewolf roams the foggy reaches of Sterling Moor and the village of Harroch is at its mercy. Tonight is the night of the full moon. Can you protect the people of Harroch from the monster’s wrath? Or will you too succumb to the teeth and claws of the Shepherd’s Bane?

Shepherd’s Bane is a freeform adventure that is centered around on the village of Harroch, which lies in the bleak hills and bogs of Sterling Moor. Dark forces beset the village. The trouble started with the arrival of a group of wandering entertainers known as the Calatoré, one of whom was a werewolf. A fight occurred and the werewolf was driven off, but not before it infected the village priest and the many of the villagers with its disease. The village’s women and children know that something is wrong with their sons and husbands, but they believe they are just overwhelmed by the search for the werewolf that still prowls the moors.

Shepherd’s Bane, an adventure for characters of levels 1st to 3rd [Tier 1 for 5e], takes our heroes from the fog shrouded Sterling Moor into the village of Harroch as they face off against a danger that stalks the night and takes the unwary or unlucky. That there is a werewolf on the hunt is obvious, but who is the fiend? Is it the desolate warden Bostwick? Traveling teller of fortunes Katya? Perhaps the wolf hunter Smythe? It could be you. It could be me. Whoever it is they must be stopped, and Father Wilhelm has a plan, a plan that involves a tall wooden stake and a lit torch.

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