Imperial Bayonets - We Were Not Cowards, Sedan 1970

By: Conflict Simulations LLC

Type: Boxed Game

Product Line: War Games (Conflict Simulations)

MSRP $69.99


Product Info

Title
Imperial Bayonets - We Were Not Cowards, Sedan 1970
Category
Publish Year
2020
Dimensions
8.5x11x1"
NKG Part #
2147833379
Type
Boxed Game
Age Range
14 Years and Up
# Players
1 - 2 Players
Game Length
60 Minutes

Description

We Were Not Cowards is an operational simulation of the last battle of the Second Empire. It uses a rules-engine heavily inspired by The Library of Napoleonic Battles rules by the illustrious Kevin Zucker and OSG. Several scenarios allow for a quicker french response to Prussian Maneuvers the day before creating a salvageable situation for the French. Each hex is approximately 1KM and units are divisions which can break down into their subordinate brigades. Maintaining a chain of command allows players to freely act with their units, while units outside of command range must rely on initiative. Special rules are included for French Chassepot and Mitraileuse and the obliterating power of Prussian Krupp artillery.

All of the rules and most of the art is already finished but everything needs to be reformatted, part of pre-order profits will go towards doing so.

This is their first game outside of the 2140 series and is the first of several efforts to see games their heroic CEO designed a few years ago that have sat languishing among other ideas, priorities and projects. This will include a 22x34” map, 560 0.5 inch counters, several player aids along with 2 rule books.

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