Hunted, The - Twilight of the U-Boats, 1943-45

By: Consim Press

Type: Boxed Game

Product Line: War Games (Consim Press)

MSRP $55.00


Product Info

Hunted, The - Twilight of the U-Boats, 1943-45
Gregory M Smith, Ian Wedge, John Kranz
Publish Year
NKG Part #
MFG. Part #
Boxed Game
Age Range
14 Years and Up
# Players
1 Players
Game Length
120 - 180 Minutes


The Hunted is a solitaire tactical level game placing you in command of a German U-Boat during WWII. This is the long-anticipated sequel to the award-winning, multiple-print edition release The Hunters, and picks up the action where The Hunters left off. You command one of many U-Boat models available starting in 1943 and look to successfully complete U-Boat operations until the end of the war.

The Hunted is purposely designed to deliver a brisk yet intensive gaming experience that forces many decisions upon you as you take command among the major German U-Boat models in service during WWII, and try to survive until the end of the war. Fans of The Hunters will enjoy the same nail-biting game system, but fraught with many more challenges to withstand the advances the Allies have made in anti-submarine warfare. If you ultimately survive until 1945, you will surrender at port, having done your part on the front lines.

As U-Boat commander, you will be confronting many decisions during your patrol.Patrol zones reflect the period during the war at sea and will shift as the war progresses. All stages of the U-Boat campaign are represented; missions become increasingly more difficult as your adversary makes advances in anti-submarine warfare.

The major German U-Boat models are represented and accurately profiled for the patrols you will undertake during the latter stages of the war:

  • Type VIIC
  • Type VIIC/41
  • Type VIIC-Flak
  • Type VIID
  • Type IXC
  • Type IXC/40
  • Type IXD-2
  • Type IXD/42
  • Type XB
  • Type XII (hypothetical)
  • Type XIV
  • Type XXI
Game System Highlights:

  • 12 German U-Boat types represented
  • 12 Patrol Assignments including anti-invasion patrol
  • 300 named shipping targets, including 20 Capital ships
  • Special Missions for Abwehr Agent Delivery, Supply Delivery, Replenish, and Minelaying
  • Combat encounters with individual ships, ships with escort, convoys, enemy submarines, and aircraft
  • Daytime and Night Engagement including Wolfpack patrols
  • U-Boat Damage includes flooding, hull, torpedo doors, periscope, fuel tanks, crew injury (by crew type), engines, hydrophones, flak gun(s), deck gun, batteries, radio
  • Crew Advancement, Commander Promotion including decorations up to the Knight's Cross and new awards including the Wound Badge, U-Boat Front Clasp, German Cross in Gold, and U-Boat War Badge
  • Multi-player and Tournament Rule options (including Wolfpack Tournament)
  • Evasive Maneuvers, Patrol Abort, Variable Escort Quality, Resupply at Sea, Gibraltar Passage, Reassignment to Newer U-Boat, Torpedo Duds, BOLD decoys, "Alberich" Anti-sonar coating, Schnorkel, NAXOS radar detector, Random Historical Events, and much, much more!
German technological advances abound in the second half of the war. Decoys, Schnorkels, homing torpedoes, FaT ladder search pattern torpedoes, and the Type XXI "Electroboot" have all given hope to the U-Boat crews. But balanced against these are Allied ASW advances — Hedgehog, Squid, Fido, and an ever-increasing air presence.

Can you bring your boat home in a tension-packed situation where every decision may be your last?

Game Components:

  • One ½” full-color counter sheet
  • One ¾” wide full-color counter sheet
  • Rules booklet with designer's notes
  • Five player aid cards, 2-sided
  • Six U-Boat Display Mats, 2-sided
  • Two U-Boat Patrol Maps, 2-sided
  • U-Boat Combat Mat
  • Eight U-Boat Kommandant Cards
  • U-Boat patrol logsheet
  • Three 6-sided, two 10-sided dice, and one 20-sided die
  • Boxed
Complexity: Low to Moderate
Average Playing Time: Two-Three Hours
Players: One (with options for more players)
Solitaire Suitability: Very High
Replayability: Very High

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