Distant Worlds - Return of the Shakturi Expansion

By: Matrix Games

Type: Software (boxed)

Product Line: Computer War Games - Science Fiction (Matrix Games)


MSRP $34.99

Product Info

Distant Worlds - Return of the Shakturi Expansion
Publish Year
NKG Part #
MFG. Part #
Software (boxed)


An ancient evil is returning to the vast universe of Distant Worlds! The Return of the Shakturi is the highly anticipated expansion to the critically acclaimed 4X space strategy game Distant Worlds. In addition to a long list of new features and improvements, Return of the Shakturi includes two new and unique alien races complete with riveting events that expand upon the original Distant Worlds and move the timeline of the universe forward into its next chapter with exciting new endgame options. A completely new and vastly expanded research system with comprehensive new tech trees awaits, with new tech and options for avid ship designers such as fighters, bombers, missiles, Ion weapons, planetary facilities, regional capitols, and much more!

Return of the Shakturi also comes packed with interface improvements like an Empire Navigation Tool to provide quick access to everything in your empire, Action Buttons for one-click access to common tasks, an Enemy Targets list showing all known enemy threats, Build Orders to mass-produce groups of new ships in one simple step, and much more! All this coupled with new Empire Policies to fine tune the auto-management of your empire, new galaxy shapes, and extended modding support make Return of the Shakturi an essential add-on to the vast, living galaxy of Distant Worlds!

Please note: Distant Worlds – Return of the Shakturi REQUIRES ownership of the original full Distant Worlds game.


New backstory
Two new alien races with exciting storyline events!
Next chapter of the storyline where a possible intergalactic menace returns!
Fighters and Carriers
Build fighter bay components into ships and bases
Fighters launch from carriers to intercept enemies: standard fighters that attack other fighters, bombers that attack ships and bases. Several fighter and bomber variants available with research.
Completely new Research system with comprehensive tech trees
Greatly expanded technology options with customizable research costs allow you to tailor your game to your liking!
Queue multiple research projects in each tree, crash research to obtain new tech faster
Some research projects improve existing components, minimizing the need to retrofit ships and bases to obtain new tech advantages
New tech for your ships and bases
Missiles faster and longer range than torpedoes
Ion Weapons fire ion bolts that disable weapons and engines of enemy ships
Ion Defense protects ships and bases from the effects of ion weapons
Point Defense Cannons attack enemy fighters and bombers
Fleet Targeting Uplink improve weapons targeting of all nearby ships
Fleet Area ECM improve countermeasures of all nearby ships
Area Shield Restore quickly recharge shields of your nearby ships when in battle
HyperBlock Components provide safe zone around space ports, pulling enemy ships out of hyperspace before they reach a target
Trace Scanners reveal internal details of enemy ships and bases
Planetary Facilities built at colonies
Troop Academy trains elite troops with high strength
Robotic Troop Foundry manufactures robotic troops
Troop Cloning Facility clones the best troops in your empire
Giant Ion Cannon fires disabling ion bolts at invading enemy ships
Planetary Shield defends the colony against enemy bombardment
Regional Capital provides additional capitals in your empire, reducing corruption in nearby colonies
User Interface Improvements
Action Buttons - One-click access to common tasks, enabling you to easily manage most of your empire directly from the main screen
   •Colonize planets, build mining stations and other bases
   •Construct new ships and bases at space ports and colonies
   •Select enemy targets to attack
Empire Navigation Tool - Set of scrollable lists that provide quick access to everything in your empire: colonies, space ports, fleets, potential colonies, potential mining stations, etc.
   •Hover over an item in the list to ping its location in the main view
   •Click an item in the list to select it, double-click an item to move to it
Enemy Targets List - Shows all known enemy targets
   •Click a target to assign the nearest available fleet to attack it
   •Or cycle your fleets to attack with the selected fleet
Build Orders - Mass-produce many new ships in one simple step
Fleet enhancements
Automated Fleet formation generates both large and small sized fleets to more effectively handle both offense and defense
Automated Fleets automatically respond to intercept nearby enemies without additional player management
Empire Policies: More detailed control over the automation of your empire set policy options that your advisers will enact for you, allowing you to focus on the strategic level.
New galaxy shapes in game setup
Extended modding support
Access to tech descriptions during Diplomacy
Many other minor improvements
Play Distant Worlds in windowed mode minimize the window while your game plays in the background

Game Requirements:

  • OS: Windows XP SP2, Windows Vista, Windows 7
  • CPU: Pentium 4 @1.5 GHz
  • RAM: 1Gb RAM
  • Video/Graphics: minimum 1024 x 768 resolution, 32 bit
  • Sound: DirectX 9 compatible
  • Hard disk space: approx 500Mb
  • CD-Rom: not required, except if installing from CD
  • DirectX version: 9.0c or later
  • Peripheral hardware: Mouse
  • Anything else that is needed: Microsoft .Net Framework 3.0 or later (will be included with installer anyway)
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