Slag! (2nd Edition)


Type: Ziplock

Product Line: Board Games (BTRC)

(stickers unused)
(stickers unused)

Product Info

Slag! (2nd Edition)
Product Line
Greg Porter
Publish Year
NKG Part #
MFG. Part #


Slag! is the space combat game for people who aren't rocket scientists and who don't have an aerospace budget...but still want a realistic game.

Slag! boils things down to the minimum level, but still gives you multiple Tech Levels, complete ship design rules, and enough optional systems to recreate space battles from almost any fictional universe.

It includes rules, reference sheet, a hex map which you can photocopy for larger battles (in case you don't already have one), and a counter sheet. Mechanics The rules of Slag! are streamlined to the point where a several player battle with multiple ships per person can still be played in a few hours. Two player duels are fast and deadly.

Ships are composed of systems, which are discrete assemblies with a specific design function. How well it performs that function is often based on the size of the ship it is mounted on (Slag! supports ships from 50 tons to 250,000 tons). For instance, a "Sensor" array on a large ship will provide better targeting data than one on a small ship, because a "system box" on a large ship represents far more tonnage than on a small ship, and therefore a better quality sensor.

Combat is diceless, although there are optional rules for diced hits and hit location. Turns are several game minutes long, during which ships are expected to fire hundreds of shots, only a few of which will hit. Standard weapons include nuclear-tipped missiles, lasers, gamma-ray lasers, railguns and particle beams, depending on Tech Level.

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