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Product Info

Title
Battle of the Little Bighorn
Publisher
Category
Publish Year
2006
Dimensions
8.5x11x.25"
NKG Part #
2147360397
MFG. Part #
KPG012
Type
Ziplock

Description

Please note that this is a DTP (Desk Top Publishing) game designed on a desktop computer and all components, including the counters which will have to be cut and mounted, are printed on paper. These are designed by some very well-known designers and are a low cost alternative to today's professionally produced games. On rare occasions, some of these games are reproduced by other companies with higher quality components including die-cut counters but most of them are not. If you believe this game to have a professionally produced version, please contact us with your inquiry and we will help you to locate it if it does indeed exist.

Battle of the Little Bighorn is a tactical level, two player game, with each player commanding either the US Cavalry or the combined tribes of the Plains Indians. The game includes Leaders, Mounted/Dismounted troops, Melee & Fire Combat, Ranged Fire, Morale, Villagers, Pony Herds, Horse Holders and Ammunition Supply.

June 25th and 26th, 1876 Eastern Montana Territory. The Battle of the Little Bighorn, also know as Custer’s Last Stand, was the epic fight between a massive combined force of Plains Indian tribes and the 7th US Cavalry under the command of Lt. Col. George Armstrong Custer. The battle was by far the most famous event in the Indian Wars and was a crushing victory for the Indians.

Custer, already famous for his Civil War exploits, became an American folk legend. Little Bighorn was the last great victory for the Sioux and Cheyenne tribes. Defiant and proud, they were determined to preserve their way of life. But within a year the great Sioux nation was broken and defeated by a nation swept up in the emotions of the Centennial and bent on revenge and retribution for the death of one of America’s most popular military heroes.

Several scenarios are included so that players may explore both historical and hypothetical situations.

Game Scale
Each combat unit represents:
- one US Cavalry company
- approximately 100 Indians
- individual leader
Each hex equals 1/4 mile across.
Each game turn represents 20 minutes.

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