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Fez I - Wizard's Vale

By: Mayfair Games

Type: Module

Product Line: Roleaids - Fez Modules


Product Info

Title
Fez I - Wizard's Vale
Publisher
Product Line
Author
James Robert, Len Bland
Publish Year
1987
Pages
32
Dimensions
8.5x11x.15"
NKG Part #
11800
MFG. Part #
MFG703
Type
Module

Description

Fez, the Wizard of Time Travel, has stumbled upon predictions which will have a profound impact on his future (whatever that means to a time-travelling wizard). The prophecies state that a "band raised from the dead" will help a wizard defeat a dragon. Fez can now overcome his lifelong enemey, the evil dragon Scarsnout! Unfortunately, the band's members have little memory of who they were before they were raised. Also, a werewolf has killed the only person who knew the Player Characters' identities. Now, the adventurers must regain their memories and obtain the items necessary to fulfill the prophecies (while trying not to disturb the liches' bridge game)!

In this adventure, the Player Characters must solve riddles and think their way out of sticky messes to survive and successfully aid the wizard Fez.

Wizard's Vale includes maps of Fez's castle. Among the resurrected Player Characters are a lammasu and a twentieth-century human.

Wizard's Vale can be played as the first adventure in the popular six-part series that includes The Contract, Angry Wizard, Wizard's Revenge, and Wizard's Betrayal; it can also be played by itself.

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