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Mythus Prime

Mythus Prime
by GDW
Product Line: Dangerous Journeys
Author: Gary Gygax, Dave Newton
Publish Date: 1994
Pages: 148
Dimensions: 8.5x11x.3"
Restockable: No
Type: Softcover


Welcome to the Mythus Prime fantasy roleplaying game. There are wondrous worlds awaiting within — worlds of palace intrigue, subterranean adventure, places forgotten by time, and whimsical 'counter worlds' where winged sprites and monstrous beings of evil dwell. Swordplay and sorcery, dragons and giants, alchemy and conjuration, the counter world of Phaeree and the temples of demon-servers — all these things and more are just the turn of a page away.

The Mythus Prime game is based on fantasy, myth, and legend. If you've ever enjoyed reading Robert E. Howard, J.R.R. Tolkien, or myths and fairy-tales, then you have an inkling of what's in store for you within. Likewise, if you've found excitement in films such as Dragonslayer, The Three Musketeers, Excalibur, Conan The Barbarian, Robin flood, or The Thief Of Baghdad, then you'll find equal excitement in this game.

The Mythus game deals with heroic fantasy adventure in a universe dominated by magick. In addition to this product, the game system consists of several other larger books: the Mythus book (including the Advanced Mythus rules), Mythus Magick (the expanded rules covering magick and the extended listing of over 1000 magickal castings). Epic of AErth (the world book and gazetteer), and Mythus Bestiary, to name the most important volumes. But parts of each of these fascinating works are included in this book you currently hold, and Mythus Prime is a complete game by itself.

If you have never played a roleplaying game before, or even if you've already experienced the enjoyment of fantasy roleplaying games, the Mythus game will bring you new and innovative approaches to your cherished form of entertainment. Mythus is the first of many from the Dangerous Journeys series of products. Each game system module from the line focuses on a different genre, but all of these different settings have a core system of rules that remains the same from genre to genre.

In such a multifaceted setting, your Heroic Personas will venture forth to right wrongs, gain all sorts of new knowledge, destroy evil, acquire impressive skills, and possibly become famous champions, great sages, court officials, archpriests, high mages, nobles, or even lords of their own realms. You've already taken your first steps toward the open door to an adventure-filled universe.