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Harp Sci-Fi

Author: Nicholas Caldwell
Publish Date: 2008
Pages: 252
Dimensions: 8.5x11x.8"
Restockable: No
Type: Softcover

Description

What’s in your future-- HARP Sci-Fi! A complete science-fiction roleplaying game, HARP Sci-Fi is all you need whether your game focuses on events on a single inhabited world in the near future or is a galaxy-spanning epic set millennia hence in the far future.

HARP Sci-Fi retains all the simplicity and flexibility of the original HARP fantasy game but expands its reach to a whole new universe of infinite possibilities.

HARP Sci-Fi includes:

11 professions
7 races
100+ Talents
80+ skills
Modern and futuristic weapons, armor and equipment
Rules for firearms and energy weapons for high-tech combat
Rules and guidelines for computers, scanners, the hazards of space and alien worlds, and all the other perils of science-fiction adventure
Psionics

Every RPG needs a setting to provide meaning and depth to the gaming experience. That’s why we’ve included Tintamar, a ready-made setting for SysOps who don't have time to build their own cosmos.

Tintamar is our universe as it might be in the twenty-fifth century. It is a future of faster-than-light travel, interstellar exploration and colonization, star faring alien races, genetically enhanced humans, cyborgs, artificial intelligences, robots, advanced technology, and exotic psionic abilities.

500 years in the future, mankind has expanded out into the galaxy, settling dozens of worlds and meeting strange new races. And then came the most startling discovery of all, the portals. Ancient alien artifacts that allow distances that once took days to be traveled in just minutes. And it was in Earth’s own back yard!

New opportunities and new dangers in a setting rich in myriad conflicts where bold heroes can win fame and fortune!