With Rules to Live By: Supernatural, you can add magic, psionics, weird science and all sorts of creepy creatures to your live action roleplaying games. Expand your "Rules to Live By" with the introduction of new rules, new abilities, and more advice on running games.
Add Some Magic to Your Life. Complete rules for:
Magic: including alchemy, enchanted objects, familiars, rituals and more.
Psionics: with a full list of mental powers and the dangers of backlash
Sanity: and other rules for horror games
Weird Science: from building gadgets to talking with aliens
Supernatural Characters: Rules and abilities for supernatural creatures with character templates and lots of examples.
A complete RTLB game scenario: The House
A supernatural bestiary
Tips on flavoring the supernatural to fit your campaign
How to create your own systems of magic
Rules to Live By: Supernatural is designed to work with any genre. You need the "Rules to Live By" core rulebook to play. This source material can be adapted to most other Live Action Role Playing systems (LARP) or even used for tabletop RPGs.