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DarkStar

By: Print & Play Productions

Type: Boxed Game

Product Line: Board Games (Print & Play Productions)

Last Stocked on 12/19/2021

Product Info

Title
DarkStar
Category
Publish Year
2014
Dimensions
8x11.5x1.5"
NKG Part #
2147554829
Type
Boxed Game
Age Range
14 Years and Up
# Players
2 - 4 Players
Game Length
120 Minutes

Description

Your goal is to end the DarkStar epoch by gaining control over the deep-defence grid.

Set thousands of years in the future, DarkStar the boardgame is based on classics such as Dune, Cosmic Encounter, and Diplomacy. Each player has a unique faction with its own goals, pieces and abilities.

Your key pieces are squadrons that you move around the board in stacks. The board itself is gridded into systems (where resources are located) and subsectors (empty space).

As the game proceeds, stargates twist space so that squares change their position relative to one another. Conflicts are resolved using tactical core cards that resolve in rock-paper-scissors mind duel. Be careful, attacking pieces won’t always win.

You can collect and play Imperial edict cards which give you special actions. But if you are too greedy, you may end the game prematurely with Stardrive Flu!

The most destructive force in the game are antimatter missiles. You build missiles in stages on your systems, and launch them during your turn. These missiles are the reason why the goal of the game – collecting up three different deep-defense codes – is so important. Missile detonations destroy everything in a square and even burn up the square itself so that nothing can enter it. Owning three colors of deep-defense codes makes some of your squares immune to antimatter detonations: upsetting the balance of power and giving you a chance to win.


Contents List:

  • Box
  • 16pg Color Rulebook
  • 4 piece folding board
  • 6 House Cards
  • 25 Imperial Edict Cards
  • 24 Tactical Core Cards
  • 13 Tech Cards
  • 1 Reserves Board
  • 1 Scrap Zone Board
  • 18 Stargate End tokens
  • 13 Deep-Defence Code tokens
  • 66 Squadron counters
  • 36 Bureaucrat markers
  • 10 Antimatter missiles (d4s)
  • 20 AM-Burn markers
  • 1 regular d6
  • 6 Player Aid cards
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