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Quest for Clues - The Manual of Swords

Quest for Clues - The Manual of Swords
by Origin
Sub Category: Software & PC Games
Publish Year: 1992
Pages: 144
Dimensions: 7.5x9.5x.5"
Restockable: No
Type: Softcover


Has this ever happened to you?

  • You've been trying to avoid the !@#$%^&* Damakleon Sword for two months, but you can't figure out how to slip out from underneath it...
  • You've got an Eye/See-Beamin' Ray of Devastation, but it keeps blinking every time you focus it on the Tower of the Sun...
  • You've finally discovered the fabled Bull Creek city of Andithotatlantisandsibalawerich only to discover that its teleporting entries are guarded by the legendary Poison Ivy of Tayper, and you can't figure out how to trigger Samuel's Miraculous Itch Balm...

    If you've found yourself in these situations, or similar ones, look no further - you'll find the answers to the most vexing computer game problems in the pages of Quest for Clues: The Manual of Swords. Quest for Clues includes maps and step-by-step solutions to 20 computer adventures.