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Contagion (2nd Edition) Survival Guide

By: Aegis Studios

Type: Softcover

Product Line: Contagion (d20)

MSRP $22.99


Product Info

Title
Contagion (2nd Edition) Survival Guide
Publisher
Product Line
Genre
Author
Daniel McDorman, Travis Legge
Publish Year
2014
Pages
96
Dimensions
8.5x11x.25"
NKG Part #
2147577115
Type
Softcover

Description

Contagion Survival Guide is a collection of weapons, tactics, rumors and alternate rules for Contagion Second Edition rpg.drivethrustuff.com/product/117625/Contagion-Second-Edition

The world of Contagion is a dark and terrifying place. On the surface, it looks much like the world you and I live in. Just beneath that surface, in the shadows, rages an ancient conflict between supernatural factions who all seek dominion over the Earth and control over the souls of humanity.

While most humans go about their daily lives unaware of the conflicts that surround them, some few people learn the frightening truth that monsters are real. Faced with the horrors of the supernatural world, some go insane. Others turn to religion or the occult to try and find some means of defending themselves from things that go bump in the night.

Some arm themselves to fight back against the darkness.

The Contagion Survival Guide is a weapons and tactics manual for use with Contagion Second Edition. Within these pages you will find game and setting information for weapons, armor, combat tactics and wilderness survival. There is also a section dedicated to rumors and theories regarding the supernatural. Apart from the introduction and the game statistics provided for items, this book is presented from the point of view of an arms dealer operating in the world of Contagion. This character, DMZ Dan, is a human veteran who is aware of the supernatural and has elected to do his part in the fight against monsters by ensuring that humans in the know are as well armed as possible.

The rumors, tactics, weapon descriptions and rants presented in this are told from the point of view of one man in a world gone awry. Gamemasters and players should be prepared to take everything herein with a grain of salt. Ol’ DMZ Dan just might be wrong about a thing or two. Of course, he could be spot on…

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