Shock - Social Science Fiction (Version 1.2)

By: Glyph Press

Type: Softcover

Product Line: Shock - Social Science Fiction

Product Info

Shock - Social Science Fiction (Version 1.2)
Joshua Newman
Publish Year
NKG Part #


Shock: Social Science Fiction is Joshua A.C. Newman's fiction game of culture and future shock. Based on the works of Bruce Sterling, Kim Stanley Robinson, Ursula K. LeGuin, and Philip K. Dick, the game pushes the players to make stories that matter to them — stories about politics, philosophy, love, and death.
Shock: is a game which fulfills the promises of both role-playing and science fiction.
-Ben Lehman, author of Polaris
Create a World

At the core of the world-creation system is the Grid, a method of world creation that uses social concerns and Shocks, to build a fictional world custom-built for the type of story the players want to experience. It cross-references concerns of the players with Shocks to create characters devised to confront those issues.

The Most Important Character in the Universe

Players are responsible for both Protagonists and Antagonists, principles with motivation and resources: they represent what you care about as a player and act in a way that highlights and questions the things you care about.
Shock: sets up the entire game to be both kick-ass science fiction and a game that amidst the ass-kicking can't help but say something about the world we live in.
-Judd Karlman, author of The Dictionary of Mu

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