This is the codex for the 2nd edition rules of Warhammer 40,000.
The Orks live for war and are constantly striving to defeat their neighbors whether they are Human, Eldar or even other Orks! Were the Orks ever to unite it is unlikely that anyone could survive against them for very long. This essential companion to the Warhammer 40,000 game describes the Orks and their armies in complete and exhaustive detail.
Waaagh Da Orks! A comprehensive background section describes the origins of the Orka race, and all aspects of Ork 'kultur'. The different clans and types of Orks and the other green-skinned races such as Gretchin and Snotlings.
Special Game Rules for all Ork warriors and war machines, including a host of new troop types, weapons and equipment such as Blood Axe Kommandos, Shokk Attack Guns, Traktor Kannons, Squig Katapults, Kustom Kombi-Wepaons and Ork Mega-armour. New Wargear cards are provided for Mekanik Tools, Sniffer Squigs, Runherd Grabba-Sticks, Ghazghkull's Adamantium Skull and many others.
Army List: A Complete army list for the Ork army, including Warlords, Nobz, Weirdboy Warpheadz, Madboyz, Stormboyz, War buggies, Dreadnoughts, and many more Ork warriors, vehicles and war machines. A selection of Ork special characters is provided, such as the Goff Warlord Ghazghkull Mag Uruk Thraka, the crazed Deathskull Painboy known as Mad Doc Grotsnik and Kaptain "Flash Git" Badrukk and his famous Freebooter pirate gang.
'Eavy Metal pages: Photographs and detailed descriptions of how to paint an Ork army in all its colorful and ferocious glory by the Games Workshop 'Eavy Metal team.