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Grand Fleet Actions in the Age of Sail, 1530-1830

by A&A Game Engineering

Category: Historical Miniatures
Genre: Miniatures - Historical - Rules
Product Line: Historical Miniature Rules (A&A Game Engineering)
Author: Alan Butler
Pages: 336
Dimensions: 8.5x11x.2"
In Print: No
Condition: New    
NKG part # Mfg. part # Type Condition
AA-110 Softcover New

The rules cover the era from the beginning of gunpowder (the Armada) through to the end of the era of fleet actions in the age of sail.

They offer a fast game system to enable fleet actions to be played and are uncomplicated, being designed to allow a player to use squadrons of vessels on the table top. The system gives the right feel to the action, bearing in mind that your role is an admiral commanding a fleet, rather than as captain commanding a ship. The intention is that each player should command at least 6 ships, and with experience two players should be able to complete Trafalgar in an afternoon

There are 70+ different ship types spread over three historical eras. They incorporate about 23 fleet actions with fleet organizations and game data for the protagonists.

recommended scale 1/2400
complexity: 3/10
level of detail: 5/10
avg game length 2 hours
dice required: D10, D6

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Last Stocked on 5/9/2013
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