Airships is a supplement for Avalanche Press' Great War at Sea series of games, building on the popular Zeppelins to take a further look at lighter than air operations. There are ten scenarios, or separate game situations, based on missions that took place or could have taken place. All are by Ernie Wheeler and Doug McNair.
This module is not playable by itself, but requires ownership of Avalanche Press' Zeppelins supplement and Jutland and Mediterranean games to play most of the scenarios, and Avalanche Press' U.S. Navy Plan Gold game and Sea of Troubles and Dreadnoughts supplements to play all of them. Each scenario has its own card in a spiral-bound booklet, just like Panzer Grenadier's popular North Wind and Edelweiss supplements.
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