Set in a time of ancient warfare, Conquest is a strategy game that empahices strategic movement. Players control different combinations of foot troops, cavalry, chariots, elephants and ships to try to capture their opponents' fortifications and/or occupy the "quest" locations. There are several scenarios included in the short rule book (Really a booklet!) and players are encouraged to design their own.
The map is designed as a series of circular "locations" connected by lines and the basic move mechanic is point-to-point movement that is governed by a pool of action points that each side uses to move its units.
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