Here's What You Do:
Generate Your Character: You select your nationality, chracter type, and your military and nonmilitary backgrounds.
Equip Yourself: use your money for weapons, ammunition, equipment, vehicles and spares.
Start Moving: You're in hostile territory. Your next encounter may be a friendly farmer, a frightened refugee, or a dangerous deserter. You pick your course of action; you decide your own fate in the chaos of World War III.
TWILIGHT: 2000's award-winning game rules provide the foundation for role-playing in the chaos of World War III.
Combat: Fast-playing, easy-to-resolve comabt system gives the feel of modern battles.
Travel: Types of travel, time scales, vehicles, encounters, maintenance, fuel, repairs.
Encounters: Dangerous environments, radiation, disease, contaminants, reasons for encounters and typical adventures.
Equipment: Weapons, supplies, vehicles, munitions, costs, availability.
Danger: Places to go and reasons to go there. Plus reasons you wish you hadn't.
Background: Chronology and history of World War III.
TWILIGHT: 2000. The adventures are fast and furious. The prize is survival, and maybe, just maybe, a safe place to spend the night.
|
 |