Dunwich is a small village located along the Miskatonic, upriver from Arkham. Until 1806, Dunwich was a thriving community, boasting many mills and the powerful Whateley family. Those among the Whateleys came to know dark secrets about the world, and they fell into the worship of unwholesome creatures from other times and places. Retreating to the hills and forests surrounding the town, they betrayed their uncorrupted kin.
Prosperity fled, and a dark despair seized the people. What remains is a skeleton town, mills closed, its citizens without hope or future. However, secrets of the Mythos survive, to be discovered by brave and enterprising investigators.
H.P. Lovecraft's DUNWICH begins with "The Dunwich Horror," Lovecraft's masterful tale of life in the town and its surrounds. It expands upon the story with extensive information about the town: pertinent buildings, useful people, and important locations are described in detail. A 17x22" map depicts the area for miles around, and two scenarios are included. All statistics and gameplay notes for d20 Cthulhu are also provided.
About 80 pages of informative guidebook for Dunwich and Dunwich's environs.
Written for BRP Cthulhu; includes conversions and statistics for d20 Call of Cthulhu.
Part of our 1920's Lovecraft Country setting.
New full color cover by Philippe Bouveret, "The Sorcerer".
Introductory story by H. P. Lovecraft, "The Dunwich Horror".
New template of a typical Dunwich farm.
Introductory scenario, "Earth, Sky, Soul", by John Tynes.
"Return To Dunwich" adventure serves a sequel to the H.P. Lovecraft story "The Dunwich Horror".
"Underground" adventure takes investigators into the dark underbelly of Dunwich.