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Arms and Equipment Guide

by Wizards of the Coast

Category: Role Playing Games
Genre: Dungeons & Dragons, RPG - Fantasy - d20
Product Line: Dungeons & Dragons (3rd Edition) (d20) - Sourcebooks
Publish Date: 2003
Pages: 160
Dimensions: 8.5x11x.5"
In Print: No
Condition: VG     » Other conditions available
NKG part # Mfg. part # Type Condition
2148428864 WOC88159 Hardcover VG

The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble, including a caravan load of equipment, trade goods, alchemical items, poisons, mounts, and vehicles; over 230 magic weapons and armors, such as the flameshroud axe, lance of the unending charge, and vampire hunter armor; over 125 magic items, including new artifacts, such as elixir armor, rings of the hive mind, the ghost rod, and the bag of endless caltrops; and rules for vehicle combat on land, sea, and air.

Within these pages, players and Dungeon Masters will find what they need to outfit their characters for nearly every contingency.

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Retail Price: $26.95
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