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SonderkommandoJunck 1941 - Luftwaffe in Iraq

By: Perry Moore Games

Type: Ziplock

Product Line: DTP War Games - World War II (Perry Moore)

Last Stocked on 9/7/2023

Product Info

Title
SonderkommandoJunck 1941 - Luftwaffe in Iraq
Publisher
Category
Sub-category
Dimensions
8.5x11x.18"
NKG Part #
2147351630
Type
Ziplock

Description

Please note that this is a DTP (Desk Top Publishing) game designed on a desktop computer and all components, including the counters which will have to be cut and mounted, are printed on paper. These are designed by some very well-known designers and are a low cost alternative to today's professionally produced games. On rare occasions, some of these games are reproduced by other companies with higher quality components including die-cut counters but most of them are not. If you believe this game to have a professionally produced version, please contact us with your inquiry and we will help you to locate it if it does indeed exist.

SonderkomandoJunck 1941 covers the unique situation in Iraq during WW2. The recent coup could provide the Germans with a ripe opportunity to step into the Middle East. The Iraqis requested German support when the British violated an agreement made in 1931 restricting British troops on Iraqi soil. Instead, the British created a major airbase at Habbinaya, east of Baghdad. In late April, the Iraqis began attacking the airbase with their 70 aircraft, 28 artillery guns and 20mm AA. The small British force had only obsolete aircraft to defend with and opposed by 5000 Iraqi troops. However, the Iraqi morale was low and it was hoped that the Luftwaffe would change this. Thus, began a month long battle. Hitler was preoccupied with events and only agreed to sent a "token" force to support the Iraqis commanded by Captain Junck. Junck had the job of stopping the advancing British relief force, destroying the Habbinaya airbase and raising Iraqi morale so their troops would occupy it. The game comes with 150+ counters, various air displays, ground movement charts, ground and air units, 24 cards and 15 pages of rules. Both players will secretly plan their aircraft and ground units and hope everything then works out during the game turn.

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