The Tactical Combat Series (TCS) contains realistic, playable games of specific World War II actions. The game system was designed to handle two roughly regimental-sized forces in battles lasting a day or two.
The systemís emphasis is on command and combined arms effects, with a relatively simple set of combat and movement systems. Designed to simulate the experience of combat command without burdening a player with cumbersome detail. The command rules impose realistic limits on the playerís ability to rapidly change missions.