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September 7, 2008
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Pied Piper Publishing (Robert Kuntz)

Rob Kuntz is a longstanding force in the gaming world, contributing to countless games and articles. He has helped create games for generations of players. War games, roleplaying games, strategy games, and board games, Rob has done it all, and with the care and intensity that only a true fan of the historical, sci-fi, fantasy game genre could uphold.

If Gary Gygax is the father of D&D, Rob is truly the eldest son of D&D. Living only a few blocks away from Gary, Rob and he met in 1968, beginning a friendship that would make them allies and opponents at the gaming table for many years to come. The original playtester for Chainmail (1971) and Dungeons and Dragons (1972), Rob helped to shape both games by his clever and excellent play.

Indeed, Rob's own character, Robilar, rolled up on Gary's kitchen table, became the stuff of legends in the annals of D&D and the World of Greyhawk. Rob's excellent play guided Robilar to be the first character to complete Greyhawk Castle (1973) for which Gary bestowed upon him the mantle of co-DM. Rob also managed a number of other near-mythological feats with Robilar, including: being the first player to complete The Tomb of Horrors, ransacking the Temple of Elemental Evil, freeing the demoness Zuggutmoy, and releasing nine gods from the depths of Greyhawk Castle.

Not to be overlooked is Rob's own ability as a writer, editor, game designer, and DM. During his long and distinguished involvement with the gaming industry, he has helped to create the original Dungeons & Dragons game with Gary Gygax and Dave Arneson in 1974, edited M.A.R. Barker's Empire of the Petal Throne boxed set, co-authored the first D&D rules expansion: Greyhawk: Supplement I, contributed to and edited Blackmoor: Supplement II, and co-wrote Gods, Demigods & Heroes: Supplement IV with Jim Ward, later to become Deities & Demigods (and later, Legends & Lore) for AD&D (1980).

Taking on the role of DM, Rob co-DM'd the famous Greyhawk campaign with Gary Gygax for many years, established Kalibruhn - the third D&D campaign setting - and created dozens of scenarios to challenge the likes of Mordenkainen, Bigby, and Yrag, played by Gary Gygax, and Tenser, played by Ernie Gygax. These adventures later became the classic modules such as WG5 Mordenkainen's Fantastic Adventure, the epic Maze of Zayene series, Garden of the Plantmaster, and tournament modules such as To the City of Brass and The City of Brass. In 1986 Rob founded his own RPG company, Creations Unlimited, to publish the four-part Maze of Zayene series and Garden of the Plantmaster. Originally these were D&D adventures set in Greyhawk and Kalibruhn but were later adapted to a generic-system format. Other modules he developed, helped design, and lent an inspirational hand include, S3 Expedition to the Barrier Peaks, S4 Lost Caverns of Tsojcanth, and WG4 Forgotten Temple of Tharizdun. Later he contributed to WG8 Fate of Istus, providing the maps for Rauxes and Verbobonc and writing the adventures, "Down with the Wizard" and "Iuz's Gambit."

Rob has written numerous articles for The Strategic Review, Dragon Magazine, Dungeon Magazine,Wargaming, and Crusader Magazine. For Dragon Magazine he created the Sorcerer's Scroll column, maintained the Greyhawk's World column with Gary Gygax, designed King of the Table Top and Magus board games as special inserts, and, contributed to the Up on a Soapbox column, which details episodes from the original Greyhawk and Kalibruhn campaigns. Rob was recently honored to design the super-adventure Maure Castle for Dungeon Magazine's 30th Anniversary of D&D issue for which he was awarded the Golden ENNIE. He is now at work on the latest installment of the next Maure Castle adventure for a future issue. Rob has also designed several board games, including Kings & Things for West End Games (which won the Charles Roberts Award for Best Fantasy/Science Fiction Game of 1986).


»  Maze of Zayene (Various Publishers)



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