Listen bub, here’s the bottom line - Grimtooth’s Ultimate Traps Collection: A gigantic collection of over 500 awesome engines of destruction, delver dicers, character crushers, adventurer anxieties, minion munchers, hero harangers, general tricks, traps and other rare and dangerous items for use in defending game master treasures! You want it and you need it.This version includes Kickstarter exclusive art!
Exact reproductions of Grimtooth’s Traps, Traps Too, Traps Fore, Traps Ate, and Traps Lite. These five books are scanned from the recent printed editions and collected together in one volume. Collectively these comprise 400+ pages and more than 500 traps. So that ought to be plenty, even for you greedy humans.
A foreword by dungeon designer Harley Stroh, author of dozens of Dungeon Crawl Classics adventures.
An interview with the original Grimtooth’s design team of Steve Crompton, Rick Loomis, Paul Ryan O’Connor, and Bear Peters, conducted by Jim Wampler. Learn the perspective of the original creators as to why this book was such a milestone when it came on to the scene as the first book of traps in the industry’s history, and one of the very first RPG supplements to be written “in-character.” Oh…and of course they interviewed me as well. After all, I am the most important thing about these books.
A look at the submissions process. For more than three decades, a dusty box atop Rick Loomis’ file cabinet in the Flying Buffalo headquarters has housed the flood of traps submissions. As longtime fans know, many of the original Grimtooth traps were submitted by the general public. This mysterious box is finally documented in photographic form, and several traps that started as fan submissions are shown in their original “fan letter” submission form prior to publication. Then the submissions box is opened up and, for the first time since the late 1990’s, the contents are reviewed and fan-submitted traps are selected for publication! Which leads to…
…New traps! A bonus traps chapter includes a selection of new, never-before-seen, recently-discovered tragic tricks, devious devices, fearsome foes, complicated calamities and sneaky scenarios from the one and only Grimtooth! (That’s me!) These are collected from fan submissions, as well as new contributions by veteran Grimtooth collaborators, including Ken St. Andre, creator of Tunnels & Trolls.
The Grimtooth’s Traps board game. It's a silly idea based on the Candyland concept, and a fun warm-up game while you’re waiting for your RPG group to show up. Originally a seed idea in a 1990’s Grimtooth brainstorming session, this design is now finally fleshed out. With sufficient funding the board game will be presented as a gatefold page so you can actually fold out the board and play Grimtooth’s Game of Traps from the book!
Cover art gallery. Did you know my Grimtooth’s Traps has been translated into French, German, and even Swedish? And the original Traps has been through seven slightly different editions, with a number of cover variations? With sufficient funding, this cover gallery will be presented in full color!
And other behind-the-scenes ephemera. A variety of rare art (including the first publication ever of the Jeff Dee line art used for the cover of Traps Too), a complete index of all five traps volumes, an accounting of every Grimtooth’s print run, and more fun things to better acquaint us all with the history of the Grimtooth family.