Join our newsletter
for new products, special offers, and more!

Enter email address

Sell your stuff or turn those old games into new!

Click Here

Don't see what you're looking for? Create a Want List!

Click Here

Partner with the Knight!

Click Here
Ancients (2nd Edition) (Plain White Box)
Category: Board & War Games
Genre: War Game - Ancient (up to 500 A.D.)
Product Line: Commands & Colors - Ancients
Author: Richard Berg
Publish Date: 2009
In Print: No
Condition: SW (MINT/New)    
NKG part # Mfg. part # Type Condition
2147838404 GMT0509-PWB Boxed Game SW (MINT/New)

Commands & Colors: Ancients depicts warfare from the Dawn of Military History (3000 BC) to the opening of the Middle Ages (400 AD). Quite an ambitious undertaking for one game, yet Commands & Colors by design is a unique historical game system which allows players to effectively portray, stylized battles from this time in history. The 13 battles, showcased in the scenario booklet, although stylized, focus on important terrain features and the historical deployment of forces in scale with the game system. The battles include Bagradas, Cannae, and Zama.

The scale of the game fluctuates from battle to battle. For some scenarios, an infantry unit may represent a legion of fighters, while in other scenarios a unit may represent just a few brave warriors. But the tactics you need to execute conform remarkably well to the advantages and limitations inherent to the various units, their weapons, terrain and time.

Unlike its younger brother, Battle Cry by Hasbro/Avalon Hill, Commands & Colors: Ancients is moderately more complex and contains additional historical details without the battlefield clutter. Most scenarios will still play to a conclusion in less than an hour.

The command card system, drives movement, creates a true fog of war and presents both challenges and opportunities. There are four types of command cards: Leadership cards, Section cards, Troop cards and Tactic cards.

The battle dice system resolves all combat efficiently and quickly. Each battle die has one Light, one Medium, one Heavy, one Leader, one Flag and one Swords symbol.

The game mechanics, although simplistic, will still require strategic card play, historical tactics, timely dice rolling, and an aggressive yet flexible battle plan, to achieve victory.

Current Customer Reviews  (Review Guidelines)

» Be the first to write an online review and share your thoughts with other customers!

Customers who bought this item also bought:

Memoir '44 by Days of Wonder
Garibaldi by Fantasy Flight Games
Hussars by GHQ
Nuns on the Run by Mayfair Games


» Browse other products by GMT


$34.95
Quantity:
Retail Price: $55.00
You Save: $20.05

In Stock: Ships within 24 hours


^ Back to top