Game Genre : Operational Complexity : Intermediate Game Theatre : World War II Play Style : Real-Time Pausable - Top Down
When Realism Counts... Prepare yourself for a wargaming tour-de-force! Conquest of the Aegean is the next generation of the award-winning and revolutionary Airborne Assault series and it takes brigade to corps-level warfare to a whole new level. Realism and accuracy are the watchwords as this pausable continuous time design allows you to command at any echelon, with smart AI subordinates and an incredibly challenging AI.
Conquest of the Aegean takes you to the early years of World War II, to fight over the ancient battlefields of Greece, Crete and even Malta. In the shadows of Mount Olympus in Greece, Allied forces struggle to halt the blitzkrieg German advance. On Crete, beleaguered German paratroopers fight to hold Maleme airfield until reinforcements can arrive. Malta, long a thorn in the side of the Axis, is finally tested against invasion in two hypothetical scenarios.
In addition to a host of new scenarios, Conquest of the Aegean comes with several innovations to allow an even more detailed and realistic recreation of World War II combat. Resupply, while still automated, is now much more realistic as it monitors each units supply line. Mixed-mode movement calculates the actual ground slope of the terrain and allows a realistic modeling of difficult terrain and the limitations on motorized and mechanized movement that it caused. In combination with additional terrain and altitude types, Conquest of the Aegean can fully model the terrain of Greece, Crete and Malta with unparalleled realism.
and thats not all!
The Airborne Assault series has revolutionized wargaming with a continuous-time-game-engine that brings military strategy to life in a deeply realistic yet supremely playable game environment.
Play as the Allies in a desperate fight to maintain a foothold on the southern flank of Europe using the mountainous Greek terrain to achieve concealment and surprise. Or fight as the Axis, driving hard achieve a quick victory with minimal losses. Battles in the game cover the Greco-Italian War, the German Invasion of Greece, the German Invasion of Crete, a fictional scenario for the Invasion of Malta by Axis forces, and numerous other "what if" scenarios that will allow you to reshape history.
Discover the most realistic wargame of operational command in World War II ever developed When realism counts, play Conquest of the Aegean!
New Features:
Improved AI, Smarter both as an opponent and when executing your orders, including: Force Allocation Reaction and Reassessment Formation code Retreat code Realistic Resupply System Mixed Mode Movement and Slope Effects New Equipment and Units from Italy, Germany, Greece, Crete, Britain, Australia, New Zealand, Malta and Free France Over 20 new maps! Over 30 new scenarios! Realistic Delay and Withdraw Tasks Exit Tasks Linked Tasks Map Improvements Enhanced Interface, including: Order of Battle display Display Tool Bar New Planning Tools Message Log and filters SOP History Log Enhanced Terrain popup Improved Data displays Additional Weather Patterns and Detailed Weather Modeling Over 1,000 new Estabs Force List Export/Import Mod-able Victory Messages Mod-able Terrain Key
Game Data:
Complexity: Intermediate Field of Play: Operational Historical Period: World War II Unit Scale: Companies, Battalions Game Play: Pausable Continuous Time Players: 1 or 2 AI: Yes, Either Side TCP/IP: Yes PBEM: No Game Editor: Yes, Map and Scenario Editor Resolution: 1024x768 1920x1200 Manual: PDF E-Book only, 207 pages
Requirements:
Windows 2000/XP 1 GHz CPU (2 GHz+ Preferred) 512 MB RAM (1 GB Preferred) 32 MB Video Card (64 MB Preferred) 16 bit Sound Card (DirectX 8+ Compatible) 1 GB free, uncompressed Hard Drive space Windows compatible Mouse DirectX 9+
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