You've fought on the Eastern and Western fronts, in the Mediterranean and North African theaters, on the plains of Manchuria and in the jungles of Burma and New Guinea. You've experienced paradrops, glider-borne landings, Stuka attacks and opposed river crossings. Only one major type of WW2 land combat remains unexplored: the classic amphibious assault. Now, in Gung Ho!, this too is added to the combat repertoire of Advanced Squad Leader. And what better way to present assault landings than with the introduction of the U.S. Marines. Gung Ho! offers four types of U.S.M.C. squads, reflecting their evolution through the war years, along with the most comprehensive tactical-level amphibious assault rules ever offered in a wargame. Gung Ho! also introduces rules and counters for the infamous cave defenses employed by the Japanese, plus new infantry counters for the early U.S. Army in the Phillipines and the entire order of battle of the Chinese Army. Last but not least, two new mapboards, several sheets of overlays and eight scenarios are included.
Contents:
• ASL Chapter G pages G17-G42 • ASL Chapter H pages H101-H112 • ASL Chapter N pages 17-20 • ASL Chapter B pages B29/91and B30/91 • ASL Chapter D pages D1/91 and D2/91 • Chapter G Divider • ASL Scenarios 67-74 • Terrain Overlays, codes found on the back of each pieces: • Be1-Be7 • Ef1-Ef3 • P1-P5 • OC1-OC4 • Maps 38 & 39 • 5 Countersheets totaling 680 1/2" counters (no blanks) and 328 5/8" counters (no blanks)
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