 |
January 9, 2009 |
|
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
Sell your stuff or turn those old games into new!
|
 |
 |
 |
|
 |
 |
 |
Don't see what your looking for? Create a Want List!
|
 |
 |
 |
|
|
|
 |
 |
 |
|
|
 |
#326 "Dungeon Delver's Guide, Real World Labyrinth's, Sewers in D&D, Half-Elemental Races" |
|
|
|
| NKG part # |
 |
Mfg. part # |
 |
Type |
 |
Condition |
 |
| 2147511329 |
 |
PZO82326 |
 |
Magazine |
 |
NM- |
|
 |
The Dungeon Delver’s Guide by Mark A. Hart and Jayce K. Purvis What you don’t know can kill your character. Think you know everything about dungeon delving? Check out this article to see what you forgot. What you learn could save your life.
Down the Drain by Chris DeKalb by Jacob Steinmann It’s a crappy place to be unprepared. Discover the history, designs, and dangers of sewers—both real and fantastic.
Born of Fire by Jonathan Drain Release your character’s inner fire. Play a half-elemental character (air, earth, fire, or water) from 1st level with these monster classes.
Get Lost by Kyla Ward Whether as legendary traps for mythical monsters, passive protections against thieves and trespassers, or as playgrounds for royalty, labyrinths have long existed in the world. Find out more about historical labyrinths, learn how to use them in D&D, and discover what it takes to get your PC out of a mad wizard’s maze alive.
Plus! “Winning Races: Saurian Shifters,” “The Ecology of Raksasha,” “A Novel Approach: The Rite,” “Spellcraft: Cantrips,” “Gaining Prestige: The Force Missile Mage,” and of course, “Coup de Grace,” “Class Acts,” “The Magic Shop,” “Heroic Feats,” “Silicon Sorcery,” “First Watch,” “Player Initiative,” “Scale Mail,” “Adventurer Tricks,” “Player Tips,” “Sage Advice,” and comics!
|
 |
|
 |
|
|
|
|
 |
|
|
» Browse other products by Paizo Publishing
« Product List Page « Product Lines « Home
|
|
 |
|
|
|
 |