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Turning Point - Master Rules
Category: Miniatures & Games
Genre: Miniatures - Sci-Fi - Rules
Product Line: Turning Point
Publish Date: 2002
Dimensions: 8.5x11x.65"
In Print: No
Condition: EX+    
Condition Note: in binder, includes slipcover
NKG part # Mfg. part # Type Condition
2147859925 AOG501101 Softcover EX+

Fleet Action moves to the next level! No longer dependent on Babylon 5, FLEET ACTION 2 includes rules for custom designed ships from ANY genre, show, or line! Build your own fleet from the ground up for whatever you like! The core book also includes its own setting, TURNING POINT, set 200 years in Earth's future as super-nations strive to control the solar system! This is the core release for the FLEET ACTION II game. All the rules necessary to run a game are provided. In addition, the background of the TURNING POINT setting is revealed, including a timeline of the past 200 years, technology data and basic information on the five major powers of the Solar System (Union of North Atlantic Nations, European Union, Korea-Japan Conglomerate, China-India Pact, and Concordat of South American Nations). Finally, a selection of ships is provided to allow players to learn the basics of the game. To cap this product off, an extensive construction system allows players to build the fleet of their dreams from the ground up. The core rules are sold in an unbound, drilled format designed for easy updating as new supplements are released.

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