The back woods in central Pennsylvania and a quack in the night start the nightmare of the opening days of what mankind would later call "the Duck Wars". They've come from the swamps to prey on Campers and Cub Scouts. This is a crazy board game that is kind of like an RPG. Fun for the whole family as you attempt to stop the duckbilled horror.
Join the Scouts as they revenge the death of their Scout Master at the Beak of the Giant Mutated Duck.